Articles tagged with: Mobile Games and Mobile Video
CTIA Wireless Show to Focus on Open Network Opportunities
NEW YORK -(Dow Jones)- The wireless industry will tout the benefits and business opportunities from open networks at this year's CTIA Wireless IT and Entertainment trade show when it starts Wednesday. more
Related Tags: android, google, sim-card, t-mobile, iphone, social-networking, t-mobile-usa, cisco, apple, steve-jobs, smartphones, sprint-nextel, quattro-wireless, verizon-wireless, usa-today, verizon, walled-garden, personal, sony, sprint, open-source, nextel, operating-system, ctia, san-francisco, flash, USA
Ringback Tones Worth $4.7 Billion in 2012
Ringback tones are on track to become the most attractive mobile content category by 2012, according to new market research from MultiMedia Intelligence. With worldwide revenue nearly tripling to $4.7 billion, ringback tones will fall just short of mobile gaming revenue in capturing the largest share of the mobile premium content market (not including mobile video and mobile TV). more
Related Tags: mobile-tv, intel, ringback-tones, mobile-music, ringtones, mobile-content, adult-content, drm, mobile-gaming
Mobile Gaming Revenue Falls in Q2 07
The mobile-gaming market suffered a reversal of fortune in the second quarter of 2007 as revenues for title publishers declined by 9 percent sequentially, compared with 11 percent growth in the first quarter, according to iSuppli. more
Related Tags: mobile-tv, isuppli, mobile-gaming
Hispanics a Young, Diverse Audience Built for Mobile Advertising"
M:Metrics reports that with nearly 71 percent of English-speaking Hispanics consuming mobile content in the United States, they are among the most active, engaged mobile content consumers. The measurement firm finds that the percentage of English-speaking Hispanics who consume media and information far surpasses the market average of 47.9 percent. more
Related Tags: ringtone, displays, storm
Content Drives Data Revenue as Voice Business Wanes
Faced with a falling Average Revenue Per User (ARPU) for their voice services, mobile communications providers are offering premium multimedia content in order to compensate for their reduced voice revenue per subscriber, according to the market-research firm iSuppli. more
Related Tags: mobile-tv, isuppli, glu-mobile, mobile-music, universal-music, universal-music-group, mobile-gaming

