Articles tagged with: Mobile Games and Mobile Tv
Mobile Gambling on the Rise Despite Economic Downturn
In stark contrast to much of the entertainment and leisure sector, gambling via mobile phones will perform strongly in 2009, led by the UK market, according to research just released. The Juniper Research report found that total wagers on mobile phones are expected to more than double in 2009 to more than $3.6bn, where as user spending on mobile TV and mobile games will be adversely impacted by the global economic downturn. more
Related Tags: juniper-research, wind, UK
Ringback Tones Worth $4.7 Billion in 2012
Ringback tones are on track to become the most attractive mobile content category by 2012, according to new market research from MultiMedia Intelligence. With worldwide revenue nearly tripling to $4.7 billion, ringback tones will fall just short of mobile gaming revenue in capturing the largest share of the mobile premium content market (not including mobile video and mobile TV). more
Related Tags: intel, ringback-tones, mobile-music, mobile-video, ringtones, mobile-content, adult-content, drm
Mobile Rich Media Advertising to Near $2.8 Billion by 2012
Media Analyst Screen Digest has just published its latest report and says that it believes the market for rich media advertising on mobile will reach US$2.79 billion by 2012, with global mobile TV advertising accounting for the lions share at US$2.44 billion. In terms of the formats that will deliver this revenue, there are those that will deliver, and those that will disappoint. more
Related Tags: google, microsoft, rcom, compete, screen-digest, mobile-advertising, weather
Mobile Entertainment Service Market to Triple to $64bn by 2012
Music, games and mobile TV will be the major contributors to the global mobile entertainment market which will rise from just over $20 billion in 2007 to more than $64 billion by 2012, according to a new report by Juniper Research. Other mobile entertainment sectors include User-generated Content, Gambling, Adult and Infotainment. more
Related Tags: juniper-research, mobile-music
Mobile Gaming Revenue Falls in Q2 07
The mobile-gaming market suffered a reversal of fortune in the second quarter of 2007 as revenues for title publishers declined by 9 percent sequentially, compared with 11 percent growth in the first quarter, according to iSuppli. more
Related Tags: isuppli, mobile-video
Worldwide Mobile Gaming Revenue to Grow 50 Percent in 2007
As consumer awareness grows and publishers release more content, worldwide mobile gaming end-user revenue will grow from US$2.9 billion in 2006 to US$9.6 billion in 2011, according to Gartner. Worldwide mobile gaming revenue is on pace to total US$4.3 billion in 2007, a 49.9 percent increase from 2006. more
Related Tags: flash-memory, gartner, mobile-music, memory
How Gaming, Music and TV will Transform the Mobile Market"
The research house, Screen Digest has released a report which studies the impact three very different offerings of mobile content will have on key mobile markets by 2011. As mobile phone penetration reaches saturation point in some regions, network operators are looking to their content offering to deliver differentiation, new subscribers and increased revenue, but will gaming, music or TV rise to the challenge? more
Related Tags: screen-digest, mobile-music
Content Drives Data Revenue as Voice Business Wanes
Faced with a falling Average Revenue Per User (ARPU) for their voice services, mobile communications providers are offering premium multimedia content in order to compensate for their reduced voice revenue per subscriber, according to the market-research firm iSuppli. more
Related Tags: isuppli, glu-mobile, mobile-music, mobile-video, universal-music, universal-music-group
