Articles tagged with: Electronic Arts
What Would You Do With... $25 Billion?
Apple and Microsoft have a problem other companies wish they had. Each is sitting on cash and short-term investments worth $25 billion. more
Related Tags: apple, microsoft, twitter, sap, research-in-motion, USA
Electronic Arts posts smaller 4Q loss
Video game publisher Electronic Arts posted a smaller net loss Tuesday for its fiscal fourth quarter as the company continued to slash costs in a quarter with fewer hit game launches. more
Related Tags: mobile-games
Artist Aims for Air as a Set Piece in Bid for Wireless Spectrum
SAN FRANCISCO (Dow Jones) -- As corporate titans such as Google and AT&T bid billions of dollars for pieces of wireless spectrum at a government auction, another aspiring participant has promoted his own goal for the airwaves: art. more
Related Tags: google, cisco, maravedis, verizon-wireless, verizon, tim, bell-canada, fcc, bell, USA
Broadcom and EA Join Forces to Gaming on Mobile Phones
Broadcom says that it has signed an agreement with Electronic Arts (EA) to enable EA Mobile game titles on mobile phones powered by Broadcom solutions. The game titles will be optimized for the latest generation VideoCore III mobile multimedia processor from Broadcom that supports high definition (HD) content and a new level of mobile phone graphics performance equivalent to today's dedicated handheld game consoles. more
Related Tags: broadcom, mobile-games
Mobile Video Drives Mobile Multimedia: Varies by Country, By Operator"
Driven by rising demand for video, the market for premium mobile content is expected to exceed US$44 billion in 2011, more than double the nearly US$20 billion in 2007, iSuppli predicts. more
Related Tags: mobile-messaging, isuppli, docomo, glu-mobile, mobile-music, ringtones, adult-content
Video to Drive Premium Mobile Content Market to Double by 2011
Driven by rising demand for video, the market for premium mobile content is expected to exceed $44 billion in 2011, more than double the nearly $20 billion in 2007, iSuppli is predicting. The mobile video market continues to develop, but remains highly fragmented with uncertain business models, technology standards, and consumer usage models. Content rights need to be resolved. Geographic differences are significant both in terms of content consumption and the regulatory environment. more
Related Tags: mobile-messaging, isuppli, docomo, glu-mobile, mobile-music, mobile-video, ringtones, universal-music, universal-music-group
Apple to Open up iPhone to 3rd Party Developers
SAN FRANCISCO -(Dow Jones)- Apple Chief Executive Steve Jobs unveiled Monday a new version of the company's computer operating system, set for release in October, and revealed plans for how developers can make programs for its iPhone cell phone. more
Related Tags: steve-jobs, ipod, ben, operating-system, san-francisco
Mobile-Phone Premium Content Market to Reach $40 billion by 2010
The global market for mobile-phone premium content, including music, gaming and video, is expected to expand to more than $43 billion by 2010, rising at a compound annual growth rate of 42.5 percent from $5.2 billion in 2004, iSuppli Corp. predicts. more
Related Tags: isuppli, mobile-music
The console games firm, Electronic Arts and the mobile phone games developer, JAMDAT have entered into a merger agreement under which EA will acquire JAMDAT for a total of approximately US$680 million. EA and JAMDAT together plan to publish over 50 games for mobile phones in the first twelve months following the completion of the acquisition, including popular titles like Tetris, Bejeweled, JAMDAT Bowling, Need For Speed, EA SPORTS Madden NFL Football and EA SPORTS FIFA Soccer. more
Related Tags: amd, mobile-games
