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More Mobile Game Downloads

SprintPCS says that more than 3.5 million mobile games have been purchased in 2004, bringing its total since launching Sprint PCS Vision to 9.5 million. "The availability of gaming-capable handsets and compelling content has increased interest in mobile gaming among wireless subscribers," said Schelley Olhava, IDC. "We estimate that more than 24 million individuals in the U.S. will download at least one wireless game this year."

"In 2002, Sprint announced its strategy to lead in the mobile-gaming market. Last year, we announced more than 120 titles and 17 partners, proving our success to that point," said Jeff Hallock, vice president of consumer product marketing for Sprint. "In 2003, Sprint had more than 5 million game purchases. We're on track to exceed that number this year with more than 3.5 million purchases in the first 4 months and the promise of more innovations to come in the form of 3D games."

Earlier this year, Sprint announced the Game Lobby by Sprint, powered by M7 Networks, a centralized community for mobile gamers to meet and compete. Since launching the service on March 1, 2004, more than 70,000 customers have joined, with thousands more signing up every week. Planned future enhancements include tournament play, chat features and the ability to win prizes.

At the end of first quarter 2004, Sprint announced more than 4.2 million Sprint PCS Vision subscribers."

Posted to the site on 11th May 2004

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